|A Bradley in action.|
So, what does a Bradley platoon's organization look like, these sheets are meant to be printed out so that your miniatures can be setup on them prior to the game. This is simplified for game terms, instead of reality where teams and squads are divided between vehicles. Here is my first version for your comment:
The platoon has access to GPMG per squad, a Javelin launcher per squad (or AT-4) and the option of LAWs. In game terms, before the game starts decide which each squad will have access to with regards to anti-tank: Javelin, AT-4 or LAW.
Javelin has a long minimum range and is a Heavy weapon (when dismounted as a 2-man team it has two shots). The AT-4 is a single shot but can be re-armed from any Bradley designated as carrying AT-4 (on a successful TQ). The LAW option gives the A/T man in the squad access to LAWs which are "reloaded" without the need to go to the Bradley, but requires a successful TQ. The LAW is also a Medium weapon.
The platoon also has a non-organic medic and FO option. If they have these I am not sure where they squeeze in. Do they displace two regular platoon members? I am also not sure if the Platoon commander vehicle has an extra crew-man. There is one seat available, either for an extra crewman, the medic or the FO.
What do you think?